OSS

Open Source Software

Open Source Software is computer software that is released under a license in which the copyright holder grants users the rights to use, study, change and distribute the software and its source code to anyone and for any purpose.

Open source software may be developed in a collaborative public manner. The term “open source” originated in the context of software development to designate a specific approach to creating computer programs.

Nowadays, however, “open source” designates a much broader set of values, what we may call “The Open Source Way.” Open source projects, products or initiatives embrace and celebrate principles of open exchange, collaborative participation, rapid prototyping, transparency, meritocracy, and community-oriented development.

Some software has source code that only the person or organization who created it and maintains exclusive control over it can modify. People call this kind of software “proprietary” or “closed source”. In order to use proprietary software, users must agree (usually by signing a license displayed the first time the software runs) that they will not do anything with the software without express permission from the authors.

Microsoft Office and Adobe Photoshop are examples of proprietary software.

THE OPEN SOURCE WAY 2.0

We focus on our end users and we try to lower the barriers (whenever we can) to participation all around. We believe that contributors arise from participants, who all started as users of our software.

We work to make our software successful by having a user-centric initiative, while making the community as open as we can and welcoming those users curious enough to investigate how the software gets created. Our values are deeply ingrained into our open source belief system.

We attract users to our software because it solves the problems they have, then we guide who cares about open source and sharing good solutions, so that they can be effective enthusiasts of our software and we grow contributors from this fertile user and enthusiast base by making sure when they look into how the software is made, they see themselves represented and can imagine how they could fit in, too.